Hello there!
About Me:
My name is Teo, and I'm a professional game designer. I specialize in various aspects of game design, including:
Enemy Design: This involves creating balanced enemies with unique and enjoyable characteristics and attacks.
Level Design: While designing a single level can be relatively straightforward, creating 200 unique levels is a challenging task. I excel at crafting 200 distinct levels, each with its own unique quirks.
Player Design: This involves determining the abilities a player should possess, such as movement, weapons, and health.